Here below you can transformation animation working real-time in UDK
I am satisfied with the current result and glad the past 13 weeks of work have paid off showing that the pipeline and research I have done works on a more detailed/ higher polygon model.
The upcoming weeks I am finishing up the documentation and I hope to add some idle animations and perhaps a transforming back sequence. But it will depend on the amount of time I will have left.
The upcoming weeks I am finishing up the documentation and I hope to add some idle animations and perhaps a transforming back sequence. But it will depend on the amount of time I will have left.
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