zondag 3 augustus 2014

Final Show Reel Video

It has been a while since my last update, and with that I would like to let you know that this will be the final post for this blog.

At the start of June I delivered the entire project as final delivery and for graduation. During the extra week time I took the time to create a final show reel video, which I also used during my presentation. On June 30th I had my last presentation/defense and it went well, in the end the examiners let me know that I passed with a good grade.




So as for my conclusion the final product for this graduation project works and the transformation animation in UDK can be applied with the pipeline I conducted. This means the main goal for this project, which was to actually show that the research done for my specialization and that the pipeline that was developed can be used for a real production. I also wanted to show that it can be used on a more  detailed character. And these character models are around 15 k polygons.


This project also gave me the opportunity to go through multiple stage of a development; from character creation and sculpting, to rigging, skinning and animation, as well as the technical implementation of the animations in UDK. For me personally it was also a great learning experience. And that was the side goal of this project, to show I have the knowledge and was able to experience all these steps. And in 15 weeks I am glad with the results that have been made.

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